In this Psd tutorial, author Mark Mayers will walk you through the creative process of applying some cool halftone and 3D displacement effects. The main focus of this tutorial is to explore Photoshop’s often-misunderstood Displace Filter and how it can be utilized to re-create a popular style of illustration.
If you are looking to take your photo manipulation and 3D rendering skills to the next level then View now
- Applications Used: Adobe Photoshop CS5
- Difficulty: Advanced
- Estimated Completion Time: 4h +
- Updated: December 8,2013
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Final Product What You’ll Be Creating
About the Author
Author Mark Mayers is a talented designer and illustrator from the UK. He has worked as a designer and creative director for several design/advertising agencies and specializes in print, branding, packaging, and exhibition graphics. Mark began his career when the tools of the trade were markers, layout pads, and most importantly, the ability to draw, but he embraced the digital revolution in the early 90’s and swapped his drawing board for a Mac. Today, Mark freelances from his studio in Cornwall for such clients as American Express, BMW, Future Publishing, IDG Communications and Imagine Publishing.
Press D on your keyboard to reset the foreground / background colors to black and white, then press X to swap them, so black becomes the background color. Create a new RGB canvas 21 cm x 27.7 cm and choose Background Color from the Background Contents drop-down menu.
First, we’ll use some textures to build up the background. Open colorfulgrunge5.jpg from this texture pack, then choose Image > Image Rotation > 90 degrees CCW. Place as a new layer, then hit cmd / ctrl + T to access Transform and enlarge to fill the canvas. Name this layer Texture 1.
Add stainedpaper9.jpg from this texture pack as another layer. Enlarge, change the Blend Mode to Multiply and label it Texture 2.
Place colorfulgrunge7.jpg from the first texture pack as a new layer. Enlarge, change the Blend Mode to multiply again and label it Texture 3.
Add colorfulgrunge6.jpg, again with a Blend Mode of Multiply and name it Texture 4. Now import stainedpaper1.jpg from the second texture pack and press cmd / ctrl I to Invert to negative, then change the Blend Mode to Color and reduce the Opacity to 15. Name this layer Texture 5.
…and that’s the end of the preview!
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